Survival Log Items: The Complete Inventory Guide (2026)

Survival Log item families are Food, Materials, Furniture, Tools, and Defense. These are used to hoard supplies before disaster, then sustain your safehouse and fend off hordes. Official prices are TBD — only the discount launch price ($9.34) is confirmed.

Item Families: The Short Answer

Every item in Survival Log falls into five categories. Food covers all edible goods, including ingredients for cooking. Materials are raw resources for crafting barricades, tools, and upgrades. Furniture provides storage and utility boosts. Tools speed up gathering or unlock new actions. Defense items protect your safehouse from zombies.

Exact shop prices are not publicly confirmed — official sources only mention the base game price. We mark any cost as TBD in the table below.

Food: Variety and Cooking

You need 20+ different food types for the "Well-Stocked Pantry" achievement. Food is bought from supermarkets, hardware stores, and farmers' markets during the 10-hour pre-disaster phase. After the disaster, you cook meals to keep Satiety and Morale above 80.

Use the fridge filter to sort items by type or spoilage. Cooking meals unlocks "Fire It Up" (first meal) and "A Good Meal" (10 perfect dishes). Seeds from neighbors can be planted indoors for a "Green Thumb" (24 potted plants).

Key Food Facts

Farming (Student character) boosts crop yields. Perfect dishes produce bonus stats, but timing is critical — the "Midnight Kitchen" achievement requires cooking at 3 AM. Leftovers can be stored, but watch your total inventory cap.

Materials: Crafting Essentials

Reinforced Components are used for advanced barricades and generator repairs. Electronic parts power drones and electric traps. specific material items (unconfirmed details) are common crafting materials. Disinfectant Spray cleans wounds and reduces infection risk.

Packaging materials (e.g., boxes) can be returned for small bonuses — but not confirmed. The "Ready for Anything" achievement requires 4+ material types in stock. Materials are heavy; manage your stockpile weight.

Furniture: Storage and Utility

Storage furniture is vital for the "Inventory Check" achievement: 8 pieces of storage furniture plus 1,200 satiety and 180 items. The Tool Cabinet (80 slots) was added in patch 8/14, expanding your crafting inventory. Beds restore Stamina fully after sleep (confirmed patch 8/14).

Potted plants are decorative but count toward "Green Thumb." A fridge (cooking level 2) allows advanced recipes. AC and heating units keep the safehouse temperature comfortable, but their stats are unconfirmed.

Furniture Tactics

Place furniture strategically to maximize floor space. The "Inventory Check" progression is the main end-game goal. You can also craft a brewing barrel and vase (patch 8/15 fix) — both are decorative but add variety.

Tools: Crowbar, Bags, and Traps

The Crowbar (unlocked via rescue storyline) opens locked doors and containers. Shopping bags increase carry capacity — useful for hoarding trips. A mouse cage/rat trap (patch 8/15 fix) is a tool for catching rats (Rat Catcher achievement).

Tools have durability? Official sources do not clarify, so we mark as TBD. Some tools are mission-specific — the Crowbar is tied to the rescue questline.

Defense Items: Spikes, Nets, and Chainsaws

Defense items include spikes, electric nets, and chainsaws. Place them around doors/windows to repel hordes. The "Triple Defense" achievement requires 4 spikes + 4 electric nets + 4 chainsaws. Door/window upgrades (iron bars) are separate — maxing them earns "Iron Wall."

Vases and brewing barrels are not defensive — they are furniture. But the "Zero Breach" achievement (no door damage on final horde) requires max defensive upgrades. The final horde hits on Day 87.

Storage Rules and Inventory Check

The "Inventory Check" achievement needs 1,200 satiety, 180 items, and 8 storage furniture. Use the resource search panel (patch 8/13) to find specific items fast. Right-click transfer (also patch 8/13) moves items between storage and inventory.

Stockpile weight milestones affect movement — keep under 50 kg for "Doomsday Tycoon." The Loot Spotter system helps you see items on the ground, but its upgrade path is unconfirmed.

How to Find Items Faster

Use the resource search panel to filter by item family, spoilage, or storage location. Right-click any item in your inventory to send it to a specific container. The "Relaxed" auto slow-down (patch 8/15) gives you extra time to sort.

Exploration sites (ruined supermarket, abandoned school) yield rare loot. Drones can scavenge up to 50 runs — required for "Aerial Scavenging." Trading points (8 total) let you exchange items.

Confirmed Facts vs TBD

ItemConfirmedUnconfirmed (TBD)
Food pricesShop prices
Tool durabilityDurability values
Defense damageExact damage stats
Furniture capacityTool Cabinet 80 slotsOther furniture slots
Generator typesDiesel, manual, solarResearch gates

Official patch notes confirm the Crowbar, Tool Cabinet, and New Game+ but not exact numbers. Always check the in-game encyclopedia for stats — otherwise mark as TBD.

What the Next Patch May Change

Midnight Workshop has not announced a timeline. Based on patches 8/12-8/15, expect more item balancing, UI tweaks, and possibly the Warehouse Manager character. Steam Cloud sync and Family Sharing are confirmed — but no mod support.

We will update this guide as new facts emerge. Bookmark this page and check the patch notes for the latest changes.

Ready to maximize your stockpile? Learn the hoarding strategies guides for the pre-disaster phase.

Next: Stockpile Guide →

Items and the Stockpile Milestones

Your item families line up with the three stockpile weight milestones tracked by the official achievements. The Prepper achievement (5 kg) is the first functional threshold — a minimal survival loop of food, materials and one or two tools. Fine Haul (25 kg) is where redundancy starts to matter: enough food variety to cook different meals, and enough materials to repair what the first horde damages. Doomsday Tycoon (50 kg) is the endgame hoard — every family represented, with storage furniture (including the 80-slot Tool Cabinet) holding the weight.

The Inventory Check achievement defines the same idea in three numbers: Satiety 1,200 stored at home, Items 180 stored slots, and 8 storage furniture pieces placed. Food types feed the satiety number, materials and tools fill item slots, and storage furniture — cabinets, shelves, the Tool Cabinet, the Cardboard Box — raises the cap. That is the verified link between the items page and the stockpile page; specific per-item prices remain TBD because the developer has not published a price list.